Staff of Magic Missile +1

weapon (melee)

Quarterstaff +1 to Damage and attack rolls
Can cast magic missile 6 times/ day after a long rest you may roll a 1d6 to recharge. On a 1 the staff shatters any other roll is added to number of charges with a maximum of 6

Found in Windu Crypt


Staff of Magic Missile +1

The Loudwater Chronicles ericstraub